New Level Unlocked: eSports Lounge opens at FLC
The dark room is lit by bright LED lights and the screens of the computers as five Call of Duty: Modern Warfare III team players trade instructions and yelps as they fight for their digital lives on the high-tech gaming computers.
FLC is leveling up its game, recently inaugurating a state-of-the-art eSports Lounge that can accommodate the fast-growing sport.
The journey to this state-of-the-art facility began modestly in 2018 with the founding of the Fort Lewis Gaming Society (FLGS). The next summer, Patrick Gaughan, the manager of Campus Audiovisual Technical Services, researched how to establish an eSports program, surveying interest at FLC and visiting colleges with existing programs.
As a result, in the fall of 2020, Recreational Services, Club Sports took ownership of a room in the Education and Business Hall, where gamers started to meet, and participation was growing at a fast pace.
The proposal process was a lesson in project management and pitching for FLC students as well.
“It was life-changing,” said Holmes, a senior studying Business Administration and the student eSports supervisor. “When working with Brandon, I learned how to manage myself and manage others.”
With the support from the Fort Lewis College administration, plans for the new eSports lounge gained momentum. A larger room in the Reed Library Building was allocated for the eSports lounge, and funding to enhance its electrical and networking systems to ensure optimal performance for gaming activities.
Students who join the eSports program can use the 20 gaming computers available to compete and participate in many competitions that FLC enters. The computers are equipped with top-of-the-line processors and graphic cards providing smooth and detailed visuals for gaming and graphics-intensive applications. The computers are also equipped with a 2TB solid-state drive (SSD), providing storage space for files and programs, and the 16GB of DDR4 memory ensures smooth multitasking and speedy performance.
After defeat in the Call of Duty match, coach Lucas Lebold reassures the players and gives them hints on how to improve next season.
"We gave it our all, and at the end of the day, it's about whether we competed. We're not going to win everything."
DenHartog said the program offers students a sense of camaraderie, responsibility, and purpose, enhancing the overall college experience and promoting retention rates.
“It opens up another subset of students that Recreation Services wasn’t able to reach out to,” said DenHartog. “We’re giving students a sense of community, a team to belong to, a responsibility. With that, we will keep them here for four years by giving them something to look forward to. They can crush it in class and then come play some video games.”
Holmes agreed.
“We want it to be a truly life-changing, open, and welcoming space for all,” he said.